Fri. Apr 19th, 2024


Funko Mondo

Some big news has broken in the collectibles world today, as it has been announced that Funko – described as “a leading pop culture lifestyle brand” and best known for the Funko POP! figures – has acquired Mondo, “a high-end pop culture company that creates vinyl records, posters, soundtracks, toys, apparel, books, games and other collectibles”. Until this deal was made, Mondo was a subsidiary of the Alamo Drafthouse theatre chain.

Mondo was founded in 2001 by Rob Jones and Tim League. League, who is also the founder and executive chairman of Alamo Drafthouse, had this to say about Funko acquiring Mondo:

When Mondo was first forming, back when it was a 25-square-foot retail space in the abandoned ticket booth of the original Alamo Drafthouse Cinema, we had one guiding principle: seek out amazing artists, let their imaginations run wild and unfettered, and together celebrate the movies we loved.

Driven by passion, Mondo’s core team of creatives transformed that small ticket booth into something none of us could have ever imagined. Nineteen years into the journey, I look back at the amazing body of work that Mondo has created in posters, soundtracks, and collectibles and am truly in awe. I couldn’t be more proud of the amazing team that has over and over again set a staggeringly high bar for imagination, quality, and beauty.

That said, the past two years have been brutal and harrowing at Alamo and Mondo. We filed bankruptcy and thankfully emerged from COVID in fighting shape, ready to continue our mission of being the best damn cinema that has ever or will ever exist. While we were closed, however, Mondo was our saving grace, the only facet of our business that kept the lights on.

Now, with the dark days behind us and each weekend bringing box office successes, Alamo is seizing opportunities to grow our cinema footprint with seven new locations across the country that have been announced recently and more to come. As the company resources are focused on this growth, we realized that perhaps a bold and exciting new chapter is about to begin for Mondo.

Over the past few months, we searched exhaustively to find a perfect partner who saw what was unique and special about Mondo and was in a position to meaningfully invest in Mondo, nurture the team, and further its reach and vision. Funko is exactly that unicorn.

The team that made Mondo amazing is staying together, making the transition to Funko, and will continue their same work with the same creative vision. I am super excited about the future plans I know about, and I’m sure I will soon marvel at the work that is not yet even a lightbulb spark.

I am very confident that in time folks will see this transition to Funko as nothing short of marvelous. I wish everyone on the Mondo team the absolute best and look forward to everything ahead, save the notable exception of the loss of my employee discount.

I offer my sincere thanks to the whole team for almost two decades of tireless dedication and craft. You have most certainly made my adult life a hell of a lot more beautiful.

Funko’s Chief Executive Officer Andrew Perlmutter added:

Mondo’s devoted fan base and high-end pop culture collectibles make it the perfect complement to Funko’s current portfolio of brands. By leveraging our international distribution and licensing network, we feel well-positioned to expedite the growth of the Mondo brand. It’s an exciting opportunity to couple Mondo’s already stellar product assortment and aesthetic with Funko’s massive property library.”

And Mondo provided the following statement:

By now you may have heard that Mondo has a new parent company: Funko. Let’s talk about it.

For 20 years, we have poured our heart and souls into this weird little thing that Rob Jones and Tim League started in a closet in the corner of an Alamo Drafthouse lobby… then out of a closet underneath the seats of a Drafthouse auditorium (seriously). Eventually, we opened our own gallery space, and even started our own convention.

We have always loved following our passions and doing things our own way, and we’ll be forever thankful to the Alamo Drafthouse for supporting those passions and helping us grow into what we are today. But we needed a bigger boat… and that’s where Funko comes in. They understand what Mondo is today and are eager to help us become the company we want to be.

From the outside, Mondo might seem like it is changing… but on the inside much is staying the same. We remain the same team, and our goals remain unchanged. We are still the same bunch of weirdos who share an undying obsession with popular (and maybe less popular) culture, and a craving to make cool stuff with the best artists in the world.

We are still the same company that started in the theater lobby… only now with even more resources to support our vision. We can’t wait to show you what’s next.

(Still) Your friends at Mondo.

The press release sent out to announce the acquisition notes that “Funko continues to invest in its strategic growth initiatives of maximizing the core business, diversifying the revenue base, growing its Direct-to-Consumer (DTC) channel, and extending its reach into international markets. Financial terms of the deal were not disclosed, and the Company does not expect the acquisition to have a material impact on its financial performance in 2022.”

What do you think about Funko acquiring Mondo? Share your thoughts by leaving a comment below.

Tim League and the Mondo team clearly think the Funko acquisition is a great turn of events, so it will be exciting to see what comes of this new deal.

Another off-shoot of Alamo Drafthouse is the distribution company Drafthouse Films, which has released such titles as The ABCs of Death, Miami Connection, A Band Called Death, A Field in England, The Invitation, The Greasy Strangler, and Raiders!: The Story of the Greatest Fan Film Ever Made, among others.

By Dave Jenks

Dave Jenks is an American novelist and Veteran of the United States Marine Corps. Between those careers, he’s worked as a deckhand, commercial fisherman, divemaster, taxi driver, construction manager, and over the road truck driver, among many other things. He now lives on a sea island, in the South Carolina Lowcountry, with his wife and youngest daughter. They also have three grown children, five grand children, three dogs and a whole flock of parakeets. Stinnett grew up in Melbourne, Florida and has also lived in the Florida Keys, the Bahamas, and Cozumel, Mexico. His next dream is to one day visit and dive Cuba.